Saturday, 9 January 2016

15) Star Citizen- Mustang Gamma review

Mustang Gamma:


From Consolidated Outland comes another mustang variant, this time a racer. It has the general structure of the others but is fitted with 3 Magma jet engines for that additional power. It has an s2 powerplant which can be upgraded to s3 to handle the engines. It's not the fastest racer being 10 m/s slower than the m50 but it seems to me that the boost can survive longer distances.
The Gamma is in fact the fastest Mustang variant, however it lacks cargo and firepower. It's not bad in races to be honest but racers are mostly down to personal choice.

Tuesday, 5 January 2016

14) Star Citizen- Mustang Delta review

Mustang Delta:



The Delta is the Mustang fighting variant. This variant features an upgraded hull reinforced with Consolidated Outland's Cavalry Class Mass Reduction Armour and slightly better guns. The sides are equipped with 2* size 2 badger fixed mounts and there are 2* pylons in the rocket pod. The size 2 shield makes ample difference to the durabilty of this ship (close to nothing) and might as well not be used because the mustangs don't take much to damage. The best strategy to come out on top in a gunfight is to use the manouverability to evade shots and torpedos but the high succeptability to g-force will result in you being unconcious for most of the fight. Have fun with that... To be honest I would go with the avenger for dogfighting because not only is it cheaper, the hardpoints are also an improvement.

Wednesday, 30 December 2015

13) Star Citizen- Mustang Beta review

Mustang Beta:



The Beta is a Mustang variant designed for exploration. It's a light structure with an S2 powerplant to maximise distance travelled. The Beta will soon be fitted with a Tarsus Leaper Jump Engine to boost space coverage and to breach the boundaries of exploration. It comes with a measly S1 unmanned turret but can also be fitted with 2*fixed mount guns to slightly compensate. The shields drain fast leaving it quite exposed to attack however the speed and manouverability of this ship can probably shake off most tailers. To conclude: the cheap price and jump drive make it quite attractive but be careful around danger zones. Great for one man exploration with nice living quarters.


The Delta variant next: http://citizensteve15.blogspot.com/2016/01/14-star-citizen-mustang-delta-review.html

Sunday, 27 December 2015

12) Star Citizen- Mustang Alpha review

Mustang Alpha:



A true starter ship in my eyes. I much prefer this to the aurora starter as i prefer the sleek design and fast manouverability. The Alpha comes with 2* S1 fixed mounts and an S1 unmanned turret, decent for getting a feel for the dogfighting environment. I find the Alpha very fast and easy to control with a better weapons system than the Aurora Mr however the armour is awful, hence the name 'paper ship'.  The Mustang just falls apart so easily but I guess armour is sacrificed for the crazy speed and agility this bullet has to offer. It's great to start off in and get a feel for the controls but when you have the opportunity I would probably upgrade.



11) Star Citizen- Drake Herald review

Drake Herald:




The Herald is one of the only ships designed for the transportation of information. It is quite small and compact however can still contain 2 people. It features heavy armour and shields for protection but also a reasonable speed for escaping data thieves. The Herald also has a powerful data encrypter which can be wiped in threat of capture. The ship's guns are pretty average (3 S1 gimbals) but what can you expect; it's not a fighter. Future developments might include an advanced jump drive so there's still more to look forward too. I'm definately excited to see how data transportation works and hope to see a few of these around and with the cheap price i suppose i will.


Mustang Alpha next: http://citizensteve15.blogspot.com/2015/12/star-citizen-mustang-alpha-review.html

Thursday, 24 December 2015

10) Star Citizen- P-52 Merlin review

P-52 Merlin:



The merlin is one of the smallest, lightest ships in the game. And the smaller the size generaly speaking, the better the agility. This is very much the case for the merlin. Its designed to be a short range snub fighter which is ideal for fast paced combat and can easily be consealed in a large carrier ship. It can be equipped with 2 S1 and 1 S2 fixed guns and what it lacks in armour it redeems in speed. With this ship you can run rings around the enemy and easily outmanouvre their guns before releasing the lasers. Safety is in numbers when it comes to the merlin, its probably not too safe alone however the price is rock bottom so consider maybe for a starting ship, they were originally meant to pair with the constellations. Also, the merlin makes a fairly decent racer in my opinion. What I love most about this ship is the design; there's not that many ships which are as aerodynamic and as sleek as this. So much style;)


Drake Herald review next: http://citizensteve15.blogspot.com/2015/12/11-star-citizen-drake-herald-review.html

9) Star Citizen- Gladius ship review

Gladius:

The Aegis Gladius is the UEEs' current light fighter on the front lines. It's an old design which has constantly been improved and updated over time and has seen extensive use against the Vanduul forces. It's now available for civilians...



The gladius is a perfect short range dogfighter built for interdiction and speed. This ship is only a one seater but sacrifices space for nimble agility and a decent weapons loadout. The gladius can be fitted with 2* CF-007 size 2 fixed mounted guns underwing, a size 1 nose gimbal and 2* size 2 pylons. It makes the perfect escort ship and dogfighter and is not too expensive. This ship can cause a lot of damage when put into the hands of a good pilot but its also decent for beginners.


The P-52 Merlin review next: http://citizensteve15.blogspot.com/2015/12/star-citizen-p-52-merlin-review.html