Monday 21 December 2015

5) Star Citizen Combat

Star Citizen fps and Ship combat

When the Arena Commander version was released it introduced us to pvp or pvc ship combat. It came with many gamemodes like capure the core and Vanduul swarm (that means aliens to me and you.) what's really special about the ship combat is the level of detail and immersion it has to offer: for example, you could be in a fight and get wings, tailpieces or literally anything blown off. You could get one of the engines damaged which means your ship starts flying at an angle. The damage modules are so realistic and it requires skill to know what to do in these situations. For example you could relocate power to the other side of the ship to compensate for a damaged engine.
 The weapon customisability of the ships is also impressive. Loadouts can be swapped or added in return for cargo space or modules which generally makes the ships much more tweakable and interesting to piss about with.
Realism in these dogfights are great, apart from there being sound in space obviously. Gforce is a great example: turning to fast in a ship can cause the screen to go blury and eventually black as your character passes out.
There are so many videos on Youtube that show just how exciting ship combat can be.



First Person Shooter

Being an fps fan I am really looking forward to the Star Marine module which looks at the first person shooter side of the game. The great thing about this is there is only one map which you can fight in and that's the universe. Yes, you will acctually be able to jump out of your ship and have a fight in 0 gravity, take over capital ships or space stations, defend your ship from pirates, anything anywhere. There are also going to be designated game modes for set up fights such as capture the core (flag). Another great aspect of the fps is the hit markers: shooting different parts of the body cause them to get damaged. This makes it possible to cripple opponents and bring side effects; shooting their legs might make them slower and make it easy to take of will their ship while they chase you. The development team are constantly improving this and adding additional features so im sure that when the game comes out its gonna be great!;)



If you have any questions you can comment down below~

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